What do you need to know to make it as a games journalist? What pitches do editors love to get, and what tropes have been done to death? Whether you're helping consumers make informed purchasing decisions, unearthing the history of a franchise, or critiquing video games as art, you have to convey a lot of meaning in just a few words before the reader clicks away. Come hear veteran writers and editors share the best in games journalism and our own mistakes we've made along the way.
Susan Arendt [Executive Editor, GamesRadar+], Jonathan Holmes [Writer, Destructoid & Nintendo Force], Ken Gagne [Digital Content Developer, Gamebits], Alexander Sliwinski [COO, Bithell Games]