Being an Artist in the Game Industry and How to Get There

Are you an aspiring artist that loves video games? There are a lot of paths towards becoming a game artist. Everyone on this panel was like you not that long ago. Video games employ dozens to hundreds of artists on any given project and it has never been a better time to make art for board games.

Come listen to the stories of artists that worked on games like The Flame in the Flood, Dragoon, and Overwatch.

Panelists

Nick Nazzaro [Co-Founder and Lead Artist, Lay Waste Games (Dragoon)], Pete Paquette [Animator], Gwen Frey [Co-Founder and Technical Artist, The Molasses Flood (The Flame in the Flood], Danny Beck [Senior Artist (Riot Games), Riot Games], Anya Combs [Games Outreach Lead, Kickstarter]