League of Legends employs a neuroscientist and a psychologist to keep people playing nice, and a democratically elected player council helps guide EVE Online development. The community’s voice matters in game development, marketing, live services, game enhancements and more. Learn how user-generated content, eSports and community participation can make a great game a classic as community managers from premiere game companies including Capcom’s Brett Elston, Bethesda’s Matt Grandstaff, and Ubisoft’s Gabe Graziani join Raptr’s director of community Demian Linn. Moderated by Machinima editor-in-chief Rob Smith, panelists will discuss the importance of serving the community, player-focused design and reveal a peek at what the panelists have in store for fans this year.
Brett Elston [Community Manager, Capcom], Gabe Graziani [Senior Community Developer, Ubisoft], Matt Grandstaff [Community Manager, Bethesda], Sveinn Johannesson Kjarval [Community Developer, CCP], Rob Smith [Editor-in-Chief, Machinima], Demian Linn [Director of Community, Raptr]