Designing Board Games from Life Experiences

Have you spent a lot of your time devoted to a hobby, a job, family and friends? Do you want to create games? How do you incorporate the things you’ve experienced from day-to-day life into your creations? Just like an artist who paints from life, a great designer draws inspiration from the world around them. Join us and learn how to use your day job for a creative advantage!


Timothy Mattes [Game Designer, Devious Devices], Doug Lewandowski [Game Designer, Meltdown Games], JR Honeycutt [Game Developer, Artana], Luke Peterschmidt [Partner, Fun to 11 Games], Jeff Johnston [Game Designer, Pair of Jacks Games], Jeff Gracia [President, Greenbrier Games]