How Collaborative Online Games Will be Built in the Future

New ideas come into game design all the time. However, the facilities to build those ideas have long been kept within the inner circles of industry professionals. In the past year, more programs have opened up than ever to allow independent developers and first time programmers to build out their ideas for a video game. As we move into the next decade, it will become easier than ever to build a game and design ideas with the right programs at your finger tips. Our panel will explore those methods and give fans some ideas about the collaborative games they will play in the future.

Panelists

Cody Bye [Business Development, Vivox], Rich Weil [Business Development, Modsquad], Gabe Amatangelo [COO, QC Games], Tom Daniels [General Manager, Multiplay], James Ohlen [Founder, Arcanum]