Random: The Dirtiest Word In Tabletop

Random mechanics are an important tool in the game designer's tool box. However, deciding when to implement a random mechanic is no easy task. On one hand, a well designed random mechanic may not feel random at all to players in the middle of a play, while an overt random mechanic that does not connect with players may feel uninspired, like a design short cut. Randomness in tabletop should not be taken lightly, as it may be the nail in your game's coffin, or the glue that holds it together.

Panelists

Zach Given [Game Designer, Lay Waste Games], Tommy Maranges [Game Designer, Secret Hitler], Luke Crane [Founder and Head of Games, Burning Wheel and Kickstarter], Anya Combs [Games Outreach Lead, Kickstarter]