Surviving Indie Presents: Surviving Development Failure
Feel-good stories from games like Cuphead, Super Meat Boy, and Minecraft inspire us to never give up our dream of developing our own games. But what about the lesser known stories about failure and struggle from games that never even made it? Surviving Indie invites you to learn more about one game that had the promise of being another one of those stories but ended up in development hell due to mismanagement, poor business choices, and lack of resources to complete it.
John Montoya [Founder & Organizer, Surviving Indie]