Watch Dogs 2: There and Back Again - a Graphic Design Tale

Want to learn about video game graphic designers, and how they helped build the world of Watch Dogs 2?

Discover what it takes to produce the branding, user interface, motion graphics, and iconography for Watch Dogs 2. Get a behind the scenes look at concept art, prototypes and game development from a graphic designer's view with examples from the game.

Presented in a chronological timeline, follow the graphic design team as it built and grew, from conception to shipping the final game.

Panelists

Alexander Karpazis [Graphic Design Director, Ubisoft Montreal]