30 years in Games: How We Got Here, and Where We're Going

In the last 30 years, the video game industry has experienced incredible changes in the way we design, develop, and play games. Four industry veterans with a over a century of experience reflect on their adventures in the field. Hear from industry trailblazers behind the Myst, Command & Conquer, Skylanders, and Fallout franchises as they discuss what has changed, what is consistent, and future insights into the medium we love

Panelists

Rand Miller [CEO and Founder, Cyan], Tim Cain [Senior Programmer, Obsidian Entertainment], Chuck Carter [Founder and Creative Director, Eagre Games], Seth Mantie [Coordinator, Boston UE Game Developers Usergroup], Karthik Bala [Founder, Vicarious Visions / Velan Studios]