Casting Without Components: RPG Rules That Halt the Story

Some tabletop RPG rules are great on paper but grind your story to a halt in practice. A spell caster’s need for materials is great world building, but who wants to spend their whole session haggling for discounts at the shop? Surely there are less cumbersome ways to calculate carry capacity? Join us as for a brief look at our favorite games from D&D to Alternity as we discuss the best rules to modify, break, or throw out in our search for the perfect tabletop experience!

Panelists

Patrick Brennan [Game Designer, Offcut games], Jake Given [Game Designer, Lay Waste Games], Liz Roche [Game Designer, Gather Round Games], Seamus Conneely [Writer, Cannibal Halfling Gaming], Emma Larkins [Tabletop Game Designer, Emma Larkins]