Do Roguelike Developers Hate Gamers?
Rogue-lites, rogue-likes, rogue-vanias? It’s the genre that everyone loves to hate. Its death predicted fervently for years, yet the core mechanics keep bringing back millions of players for run after infuriating run.
In this panel we’ll have a chat about the mechanics that we use as developers to make getting your ass kicked feel good, discuss why the genre refuses to die and rave about the future of die and retry games.
@indiecatapult [Producer, Motion Twin], @deepnightfr [Lead Designer, Motion Twin]