Games for Change: Helping People Overcome Mental and Physical Hurdles

How are games being used today to help with problems in the world? Games harness our minds in ways that change us—we can learn, we can heal, we can grow. They’re helping people diagnosed with mental health conditions with efficacy on par with medication and therapy. Games bring meaning to the lives of people whose physical disabilities would historically mean isolation. Imagine with us how the world of tomorrow will see games used as interventions to help in ways current treatments can’t.


Trevor Stricker [Cofounder, Vice President of Technology, Mightier], Craig Kaufman [Program Director, AbleGamers], Mat Bergendahl [Director of Suicide Prevention, Stack Up], Jen MacLean [Executive Director, IGDA and IGDA Foundation], Caroline Murphy [CEO of Boston FIG, CCO of Incantrix Productions]